hellopartypeoples:

Hey everybody, I’m playing DnD with the potential to go all the way to Level 20! It’s adventure league though, and a HUGE group so this is more for mechanical fun than character flavorful. Help me pick which way to go:

A) Half-Orc Druid Circle of the Shepard, primarily built for in-the-fray-support. I will use bark-skin and later FEATS. to build up a high AC and mostly use daggers and spells and my shield to attack. She’s able to gather and retain information very well while being the most diplomatic of the group, best for rpg.

B) A Paladin, Rogue Multiclass. Straight lifted from Vax I just wanna DAGGER-DAGGER-DAGGER, ACTION ACTION BONUS ACTION MOVEMENT! (Also My DM is a critter and it could be funny for us). I would pick Kenku so that I get a DEX boost, and small rpg advantages to mimic others (also, the adventure has Kenkus associated with one side of a gang war!)

C) A Ranger. I mix between DAGGER-DAGGER-DAGGER and the support druid. Rangers have access to 1 of the most powerful broken healing spells, as well as excellent ranged attacks. The powerful healing magic doesn’t kick in until later levels though, and being high level isn’t particularly OP (unlike the other two options). Just getting multi-attack. I would use human so I could get additional FEAT straight out of the gate, and play them like a gun slinger (since I can’t play Matt’s stuff in Adventure league)

If you managed to read all that, take my eternal blessings and go in peace ❤

I don’t know much about DnD, but a Paladin Rogue sounds like a hilarious oxymoron (that and the extra stabbing action :D)

kaztial-does-art:

Something–or one of the things–that bugged me about the Reboot is that we haven’t seen much of the triumvirate.  I kinda wish that Bones got to throw his weight around a little bit, especially with Kirk and Spock being a couple of pills.

So here’s something to make me feel a little better about Star Trek 2009.

An AU in which Doctor McCoy, CMO of the USS Enterprise has enough of Kirk and Spock and tries to get them to focus on the issue at hand. 

zillabean:

So I’ve had this silly headcanon rolling around in my head for some time now but what if later in the series, Shiro gets seriously hurt in a massive battle with Zarkon, and ends up losing his Galra tech arm?

Hurt, badly damaged and bleeding, the team rescues their fallen leader, and he ends up spending time in the Altean healing chambers while his friends wait breathlessly, praying every day that he pulls through.

A lionheart to the end, he emerges from the chamber healed, but worse for wear and Pidge and Hunk, bless their souls, take it upon themselves with Allura and Coran’s help to use Altean crystals and tech to build him a BADASS NEW ALTEAN TECH ARM which is just way the hell more badass than the Galran one.

He’s now basically Iron Man and can totally just punch Zarkon in the face because ALTEAN TECH is superior to Galra tech and this would just be SO BADASS AHHHH 😀

I REALLY WANT THIS TO HAPPEN AND WITH A ROCKIN’ 80’S MUSIC SCORE PLEASE